Sell Me A Sasquatch: How to Play This Bluffing Party Game
By Exploding Kittens | Party card games, puzzles, greeting cards ... | Published: 2026-11-05
Category: 操作指南
Learn how to play Sell Me A Sasquatch, the bluffing card game of simple choices and monstrous consequences. Get the rules, winning tips, and a step-by-step guide for your next game night.
Quick Answer
Sell Me A Sasquatch is a bluffing party game where you pitch ridiculous choices and try to get others to buy into your story. To win, pay attention to what others say, keep your own bluffs simple, and know when to call someone out.
Why Sell Me A Sasquatch Works for Adult Game Nights
Sell Me A Sasquatch is built for quick rounds and lots of table talk. The game’s core is simple choices with monstrous consequences, which means players are constantly inventing explanations and trying to read each other. That makes it a strong fit for groups who enjoy bluffing games but want something less complicated than a full social deduction title.
Because the rules are light, you can teach it in a couple of minutes and get straight to playing. That also makes it a good warm-up game or a palate cleanser between heavier board games.
The Trade-Off: Simple Rules, but You Need a Talkative Group
The game relies on player creativity and banter. If your group is quiet or prefers strategy over storytelling, the experience may fall flat. The rules don’t force deep strategy—they reward players who can improvise and sell a convincing pitch. So while it’s easy to learn, it’s not a silent, puzzle-solving game. It’s a performance game, and that’s the point.
Setup and First Round: What to Expect
The exact components and setup steps are not fully detailed in the available catalog information, so check the included rulebook for the precise deal and turn order. In general, expect to shuffle a deck, deal cards to each player, and take turns making offers or choices. The first round is usually a learning round—don’t worry about winning yet; focus on getting the flow right.
How to Play Sell Me A Sasquatch: Step by Step
- Deal the cards and set up the play area: Shuffle the deck and deal the starting hand to each player as described in the rulebook. Place any remaining cards face down in the center. Common mistake: forgetting to remove any special cards before dealing—check the rulebook for setup exceptions. Do a quick count to make sure every player has the correct number of cards before starting.
- Take turns making a pitch or choice: On your turn, follow the rulebook’s instructions for making an offer, choosing a card, or telling a story. Keep your statement short and confident. Common mistake: over-explaining your bluff—the more details you add, the easier you are to catch. Aim for a pitch that sounds plausible but not rehearsed.
- Respond to other players’ offers: When another player makes a pitch, you can either accept it, challenge it, or pass, depending on the rules. Watch for inconsistencies in their story. Common mistake: challenging every claim—pick your spots so you don’t become predictable. Track who has been caught bluffing before; they may be more careful now.
- Reveal and resolve the outcome: After a challenge or acceptance, reveal the relevant cards or information as the rules dictate. Award or discard cards accordingly. Common mistake: revealing too slowly or trying to change your story after the reveal—stay honest about what you played. Keep the used cards organized so you can quickly set up the next round.
- End the round and start the next: Play continues until the round ends per the rulebook (often when a player runs out of cards or a certain condition is met). Then reshuffle and deal again. Common mistake: losing track of the win condition—agree on it before you start playing. Announce the win condition clearly at the start of each round to avoid disputes.
Product Facts
- Sell Me A Sasquatch: The Party Game of Simple Choices and Monstrous Consequences This tagline captures the game’s core loop: players make seemingly simple choices that lead to outrageous outcomes, which is what fuels the bluffing and table talk.

Sell Me A Sasquatch
